Libevent is pretty cool, but it is not “fast” for all applications. For example, it retrieves the system clock frequently, which can be a performance. libtorque: Portable Multithreaded Continuations decade’s architectures and operating systems, as libevent [19], libev, Java NIO and others achieved ubiquity much room for improving non-blocking I/O solu- Network programming abounds with task idioms. .. this approach could be the fastest path to true zero- . I want to know how to use libevent l.4,especially the use of http. can anybody give me a Fast portable non-blocking network programming with Libevent.

Author: Faegar Nikogami
Country: Moldova, Republic of
Language: English (Spanish)
Genre: Career
Published (Last): 7 May 2017
Pages: 354
PDF File Size: 20.54 Mb
ePub File Size: 10.37 Mb
ISBN: 459-2-13352-628-1
Downloads: 63138
Price: Free* [*Free Regsitration Required]
Uploader: Mauk

Remember how much we wrote, and if we still have more data to write, wait for the connection to become writable again. An error occurred during a bufferevent operation. It makes “what happens next” a really hard problem.

It splits sequential algorithms up into multiple callbacks with manually managed shared state. OK, I gotta ask: Decide that we want to write some data to a connection; put that data in a buffer.

And it leads to some nasty state bugs, because conditions that are obvious in sequential code “parse failed?

But it’s a tradeoff: Within a single thread they do serialize, but only by the length of your callbacks. It wasn’t too long ago when people were excited about fork-for-each-connection servers, though at least half of it was “OMG Unix system calls from Ruby” from people who probably don’t know C.

Libevent is rock solid — it handles the event loop for memcache, among other things. Fast portable non-blocking network programming with Libevent wangafu. It’s frombut programminng a good overview of well-understood techniques. It uses greenlets to porgable code written sychronously run asynchronously behind the scenes. Wait for the connection to become writable Write as much of the protramming as we can Remember how much we wrote, and if we still have more data to write, wait for the connection to become writable again.


So if you’re writing the client handler for porgramming database, or something like memcached, you need this technique whether you need an abstraction library is another argument Event-based code obscures control flow, as you note; threaded code is subject to very subtle and hard-to-reproduce bugs.

Fast portable non-blocking network programming with Libevent

Underlying output netwrok object EventBuffer. Event programming is useful in that it effectively performs cooperative multitasking without the overhead of thread stack space. It monkey-patches the python socket module with a version that automatically cooperates with libevent’s loop.

RoboTeddy on Jan 11, Libevent is rock solid — it handles the event loop for memcache, among other things.

We do a lot of network programming, so it would be unthinkable for any performance intensive application to do blocking calls exclusively. EOF Got an end-of-file indication on the buffer event. Normally represents a bound socket. If you have any other links, please share. Where I work, there’s one single library for concurrency, and every program or toolkit uses it.

Also, I’m not convinced dith the “nasty state bugs” from reorganizing proggramming an event loop are necessarily worse than the ones that come from using threads with shared state.


If you need to handle lots of concurrent connections and don’t need to be working in C, check it out. Fork-per-connection sequential is simple and pretty fast, but it does have its limits it works fine for a simple webapp, but writing a high-performance IRC server that way will be rather painful. Equals to NULLif there is no file descriptor socket associated with the buffer event.

JoachimSchipper on Jan 11, Also, some observations on server design from Jeff Darcy http: That means you’ll often be stuck with limited capabilties, unless you write your own libraries or hack up existing ones. On the other end, say you run a thread per socket – that’s not effective as the memory usage for reserving thread stack space will limit your maximum connection count.

But it’s difficult and error-prone. It’s not a standard part of Unix, of course, but it seems reasonably portable.

Fast portable non-blocking network programming with Libevent

It was used heavily in the 90’s when threaded multiplexing was still new and threads were expensiveand it works well enough. If I had to speculate: Multiple requests can be running in parallel without fully blocking each other.

Sure, but libraries underneath you have to cooperate for you to use it to networ, fullest potential. See the other flags for which event it was.