The Mekhet embody the idea of a shadowy vampire lord, omniscient and unseen. Nicknamed “Shadows” by the other clans, Mekhet are. Vampires have always been creatures of the night by design, but none more so than the dwellers in darkness who compose Clan Mekhet. The Mekhet are omnipresent. The Tremere appeared as a pillar of clan loyalty. The Mekhet aren’t any more loyal to their clan than any other.
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Mechanically, they share the common VII traits of not being able to trigger Predator’s Taint and the ability to identify other vampires with a glance.
Mekhet bloodlines | Requiem for Kingsmouth Wiki | FANDOM powered by Wikia
The Akhud’s clan disciplines are Celerity superhuman speedPraestantia superhuman dexterityand Mekher supernatural stealth. Court and Commonwealth joshopotamus joshopotamus joshopotamus T It’s like having a rewind button for your campaign.
Each House is instigated to claim vengeance for this kingdom by their Specters, the spirits of the noble women slain by the Kindred. The clan emblem of the Ventrue is a scepter inside a crown, superimposed over an inverted isosceles triangle. Whenever Mekhet suffer damage from sunlight or fire, they take an additional point of aggravated damage from that source see p. Mekjet all the clans, the Mekhet are perhaps the least uniform in the way they clqn to others.
A subgroup known as the Hollow Mekhet are actually a distinct clan, but are believed to be the precursors of the modern Mekhet; their existence is believed to be a consequence of failure to perform proper Egyptian burial rites, resulting in the deceased soul being unable to rest. The Mekhet embody the idea of a shadowy vampire lord, omniscient and unseen. Their uncanny ability for knowing that which they shouldn’t is based on the ease with which they master the Disciplines of Auspex enhanced sensesCelerity superhuman speedand Obfuscate supernatural stealth.
Mekhet Kindred very much consider themselves paragons of the vampiric state, so whatever they do, they devote themselves to it and refine their capacity almost to the point of second nature. A Mekhet infiltrator is gracious or invisible, not a sloppy vandal. The Apocalypse List of books Mage: A Mekhst sire who leaves a new childe to the misinformation of other Kindred me,het a rarity indeed.
As long as you have something to anchor yourself to, does it matter precisely what it is? They claimed descent from Remusand distant kinship with the mortal family of the same name.
Cpan Requiem by White Wolf Game Studiovampire characters belong to one of five fictional clanseach of which is representative of an archetype in vampire literature.
The guttering, dying flame of the self, ready to be snuffed out by the darkness of the Beast. The clan’s symbol is a stylized brush-stroke rendition of a predator’s eye, seemingly made up of various animals. This “other half” despises the Hollow Mekhet and constantly schemes against it, though its incorporeal nature limits its ability to interfere to little more than mischief and distraction – at least at first. Invictus Shadows are simply quieter about their covenant affiliation than their boastful brothers, or are at least more reserved about the reasons for their affiliation, which typically coincide with those of the Carthians or Mekjet Sanctum.
The relationship a Nosferatu maintains with his obvious inhumanity and its social implications varies greatly, ranging from crippling self-pity to ecstatic pride; some hide their hideousness while others revel in it, marveled at what they have become, as each one explores his own otherness uniquely.
Clan: Mekhet – VtR: Discussions and Resource
In terms of game mechanics, this translates as a reduced experience point cost to learn them. This is not to say that the clan is weak within the Invictus, though. Vampires have always been creatures of the night by design, but none more so than the dwellers in darkness who compose Clan Mekhet. Retrieved from ” https: Such Kindred often keep dogs and other servitors, made strong by the cursed Vitae of their masters. This is mechanically represented by penalties in some Social-based dice pools.
They embody vampirism as crude predation and evoke ideas of animal instinct, untamed ferocity and freedom that are commonly associated with predators.
To become a member of a bloodline, the childe must join one through force of will, though in some cases this can happen unconsciously. A Daeva who has an opportunity to indulge his favorite vice and fails to do so finds his resolve weakened reflected in the game mechanics as lost Willpower points. Paranoid and alien, their insatiable quest for knowledge leads to both power and a spiritually corrupting indifference. Some Mekhet prefer to keep close to where the action is.
Gangrel are inherently apt at the Disciplines clah Animalism spirit based communication and control over the Beasts of nature and the Beasts within vampires’ soulsResilience supernatural physical toughnessand Protean shapeshifting.
More than a few Mekhet find themselves among the Ordo Dracul, as the study of its esoteric principles often coincides with artifact-finding expeditions or secrets to be gleaned from other Dragons. Newer Post Older Post Home.